Lumiera
0.pre.03
»edit your freedom«
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Files | |
file | applicable-builder-target-types.hpp [code] |
Declaration of all kinds of MObjects to be treated by some "Builder tool". | |
file | assembler.cpp [code] |
file | assembler.hpp [code] |
file | buildertool.hpp [code] |
Visiting-tool mechanism configured specifically for the Builder. | |
file | steam/mobject/builder/common.hpp [code] |
file | conmanager.cpp [code] |
file | conmanager.hpp [code] |
file | mould.hpp [code] |
Builder tool kit. | |
file | nodecreatortool.cpp [code] |
Implementation of visitor logic to actually build the render node network. | |
file | nodecreatortool.hpp [code] |
Visitor tool to work on the concrete model objects when building the render node network. | |
file | operationpoint.cpp [code] |
Implementation of primitive builder operations on at the current point of operation. | |
file | operationpoint.hpp [code] |
Abstraction to represent the current point of operation within the builder. | |
file | renderstate.hpp [code] |
Build and prepare the render state abstraction. | |
file | segmentation-tool.cpp [code] |
Implementation of builder primitives to create a timeline segmentation. | |
file | segmentation-tool.hpp [code] |
Visiting tool to create a viable segmentation of the timeline for rendering. | |
file | toolfactory.cpp [code] |
Implementation of factory functions for the tools used within the Builder. | |
file | toolfactory.hpp [code] |
Factory to create the tools for the build process. | |
file | wiringrequest.hpp [code] |
Symbolic representation of a goal for node wiring. | |