Lumiera  0.pre.03
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conmanager.hpp
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1 /*
2  CONMANAGER.hpp - manages the creation of data/control connections when building the Renderengine
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
23 
29 #ifndef STEAM_MOBJECT_BUILDER_CONMANAGER_H
30 #define STEAM_MOBJECT_BUILDER_CONMANAGER_H
31 
32 
33 
34 namespace steam {
35 namespace mobject {
36 namespace builder {
37 
38 
50  class ConManager
51  {
52  public:
56  int getConnection ();
57  };
58 
59 
60 
61 }}} // namespace steam::mobject::builder
62 #endif
Steam-Layer implementation namespace root.
Connection Manager: used to build the connections between render engine nodes if these nodes need to ...
Definition: conmanager.hpp:50