37 using mobject::Buildable;
40 using fixture::Fixture;
45 SegmentationTool::SegmentationTool(Fixture&)
47 UNIMPLEMENTED (
"create new SegmentationTool");
52 SegmentationTool::treat (Buildable& something)
54 UNIMPLEMENTED (
"??? when partitioning timeline");
59 SegmentationTool::treat (Clip& clip)
61 UNIMPLEMENTED (
"consider clip when partitioning timeline");
66 SegmentationTool::treat (Effect& effect)
68 UNIMPLEMENTED (
"note applied effect when partitioning timeline");
73 SegmentationTool::onUnknown (Buildable& target)
75 UNIMPLEMENTED (
"catch-all when partitioning timeline");
80 SegmentationTool::empty()
const 82 UNIMPLEMENTED (
"detect an empty segmentation");
A user visible/editable Clip is a reference to a contiguous sequence of media data loaded as Asset in...
Steam-Layer implementation namespace root.