33 #ifndef MOBJECT_BUILDER_RENDERSTATE_H 34 #define MOBJECT_BUILDER_RENDERSTATE_H 57 State& getRenderProcess () ;
Abstraction to access the state of a currently ongoing render/calculation process, as it is tied to the supporting facilities of the vault layer.
Access point to an ongoing render's processing state.
Steam-Layer implementation namespace root.
Encapsulates the logic used to get a "render process".