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RenderState Class Reference

#include "steam/mobject/builder/renderstate.hpp"

Description

Encapsulates the logic used to get a "render process".

The provided StateProxy serves to hold any mutable state used in the render process, so the rest of the render engine can be stateless.

Todo:
probably the state management will work different (6/08)

Definition at line 54 of file renderstate.hpp.

Public Member Functions

StategetRenderProcess ()
 
+ Collaboration diagram for RenderState:

The documentation for this class was generated from the following file: