Lumiera
0.pre.03
»edit your freedom«
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Files | |
file | fixture-change-detector.hpp [code] |
Work out the part of the Fixture changed by a build process. | |
file | fixture.cpp [code] |
Implementation of the Fixture datastructure. | |
file | fixture.hpp [code] |
Backbone data structure of the low-level render node model The fixture defines the boundary between the Session (high-level) realm and the internals of the render engine. | |
file | model-port-registry.cpp [code] |
Implementation details of model port descriptors and references. | |
file | model-port-registry.hpp [code] |
Mutation and management facility for model ports within the builder. | |
file | node-graph-attachment.hpp [code] |
Link from the Fixture datastructure into the render node network. | |
file | segment.cpp [code] |
file | segment.hpp [code] |
Building block of the backbone of the low-level (render node) model. | |
file | segmentation.cpp [code] |
Implementation details regarding the Segmentation of the Fixture. | |
file | segmentation.hpp [code] |
Part of the Fixture datastructure to manage time segments of constant structure. | |