Lumiera  0.pre.03
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fixture-change-detector.hpp
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1 /*
2  FIXTURE-CHANGE-DETECTOR.hpp - isolating changed segments and tainted processes
3 
4  Copyright (C) Lumiera.org
5  2010, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
43 #ifndef STEAM_FIXTURE_FIXTURE_CHANGE_DETECTOR_H
44 #define STEAM_FIXTURE_FIXTURE_CHANGE_DETECTOR_H
45 
46 #include "lib/error.hpp"
47 //#include "lib/optional-ref.hpp"
48 #include "steam/asset/pipe.hpp"
49 //#include "steam/asset/struct.hpp"
50 //#include "steam/mobject/model-port.hpp"
51 
52 //#include <map>
53 
54 namespace steam {
55 namespace fixture {
56 
57  using asset::ID;
58  using asset::Pipe;
59 //using asset::Struct;
60 
61 //LUMIERA_ERROR_DECLARE (DUPLICATE_MODEL_PORT); ///< Attempt to define a new model port with an pipe-ID already denoting an existing port
62 
63 
69  {
70 
71  typedef ID<Pipe> PID;
72 // typedef ID<Struct> StID;
73 
74  public:
75 
76  };
77 
78 
79 
80 }} // namespace steam::fixture
81 #endif /*STEAM_FIXTURE_FIXTURE_CHANGE_DETECTOR_H*/
A "processing pipe" represented as Asset.
Any copy and copy construction prohibited.
Definition: nocopy.hpp:46
Steam-Layer implementation namespace root.
structural asset corresponding to the part of the model forming a processing pipe for generating medi...
Definition: pipe.hpp:79
Lumiera error handling (C++ interface).
thin wrapper around a size_t hash ID used as primary key for all Asset objects.
Definition: asset.hpp:108