65 operator PPipe()
const;
91 return static_cast<const ID<Pipe>&
> (Asset::getID());
101 string const& getPipeID()
const {
return ident.name; }
103 PProcPatt const& getProcPatt()
const {
return wiringTemplate_; }
107 void switchProcPatt (
PProcPatt& another);
110 static PPipe query (
string const& properties);
Definition of a structural asset to express patterns of wiring or processing Processing patterns can ...
Framework for classification of media streams.
Basic and generic representation of an internal query.
Steam-Layer implementation namespace root.
structural asset corresponding to the part of the model forming a processing pipe for generating medi...
Implementation details, especially concerning how configuration queries are resolved and when to crea...
static PPipe lookup(ID< Pipe > id)
convenience shortcut for lookup by id
a POD comprised of all the information sufficiently identifying any given Asset.
virtual const ID< Pipe > & getID() const
<
size_t HashVal
a STL compatible hash value
Customised refcounting smart pointer template, built upon std::shared_ptr, but forwarding type relati...
key abstraction: structural asset Created automatically as a sideeffect of building the structure of ...
The asset subsystem of the Steam-Layer.
Asset representation of structural elements within the model.
Generic interface to express a query for specifically typed result elements exposing some capabilitie...
thin wrapper around a size_t hash ID used as primary key for all Asset objects.