Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Implementation of the global session datastructure.
WIP implementation of session core from 2010
as of 2016, this effort is considered stalled but basically valid
Definition in file session-impl.cpp.
#include "steam/mobject/session/session-impl.hpp"
#include "steam/mobject/session/mobjectfactory.hpp"
#include "steam/mobject/session/query-focus.hpp"
#include "steam/mobject/placement.hpp"
#include "steam/mobject/mobject.hpp"
#include "lib/error.hpp"
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |
steam::mobject::session | |
Namespace of Session and user visible high-level objects. | |