Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Intermediate Asset interface: metadata and processing instructions.
stalled effort towards a session implementation from 2008
2016 likely to stay, but expect some extensive rework
Definition in file mobject/session/meta.hpp.
#include "steam/mobject/session/abstractmo.hpp"
Classes | |
class | Meta |
Meta-MObject doesn't represent real Media Content, but rather all sorts of Processing Instructions and other metadata, which can be placed and attached within the Model/Session. More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |
steam::mobject::session | |
Namespace of Session and user visible high-level objects. | |