Lumiera
0.pre.03
»edit your freedom«
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Definition in file allocation.hpp.
Classes | |
class | Allocation |
Interface (abstract): any objective, constraint or wish of placing a MObject in a specific way. More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |
steam::mobject::session | |
Namespace of Session and user visible high-level objects. | |