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0.pre.03
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unit test TimelineSequenceHandling_test
Definition in file timeline-sequence-handling-test.cpp.
#include "lib/test/run.hpp"
#include "steam/mobject/session.hpp"
#include "steam/mobject/mobject-ref.hpp"
#include "steam/mobject/session/binding.hpp"
#include "steam/assetmanager.hpp"
#include "steam/asset/timeline.hpp"
#include "steam/asset/sequence.hpp"
#include "steam/asset/pipe.hpp"
#include "common/query.hpp"
#include "lib/util.hpp"
Classes | |
class | TimelineSequenceHandling_test |
Functions | |
LAUNCHER (TimelineSequenceHandling_test, "unit session") | |
Register this test class... More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |
steam::mobject::session | |
Namespace of Session and user visible high-level objects. | |
steam::mobject::session::test::LAUNCHER | ( | TimelineSequenceHandling_test | , |
"unit session" | |||
) |
Register this test class...