Lumiera
0.pre.03
»edit your freedom«
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Both sequences and timelines are at the same time structural assets and act as facades on the session API. Thus we can query specific instances from the struct factory or alternatively access them through the session. Moreover we can create new top level elements in the session just by querying the respective asset.
specify how deletion is handled
specify how to move objects by placement
Definition at line 79 of file timeline-sequence-handling-test.cpp.