Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Implementation functions belonging to the Placement entity.
Definition in file placement.cpp.
#include "steam/mobject/placement.hpp"
#include "steam/mobject/explicitplacement.hpp"
#include "steam/mobject/mobject.hpp"
#include "lib/format-string.hpp"
#include <typeinfo>
Functions | |
string | format_PlacementID (Placement< MObject > const &pla) |
bool | isSameDef (PlacementMO const &, PlacementMO const &) |
compare the properties of placement More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |