Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Top level implementation functions globally relevant to the session model.
Definition in file mobject.cpp.
#include "steam/mobject/mobject.hpp"
#include "steam/mobject/session/mobjectfactory.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/util.hpp"
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |