Lumiera
0.pre.03
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Go to the source code of this file.
Placeholder implementation of the render engine for test and diagnostics.
This implementation can be used as a drop-in replacement of the real engine. Of course, it is lacking most of the functionality; it is just usable to detect and verify the actual engine setup and invocation that would happen.
Definition in file engine-service-mock.hpp.
#include "lib/error.hpp"
#include "steam/engine/calc-stream.hpp"
#include "steam/mobject/model-port.hpp"
#include "steam/play/timings.hpp"
#include "steam/play/output-slot.hpp"
#include "steam/engine/engine-service.hpp"
#include "lib/scoped-ptrvect.hpp"
Classes | |
class | EngineServiceMock |
Variant of the render engine, reconfigured for mock operation. More... | |
Typedefs | |
typedef EngineService::Quality | Quality |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::engine | |
Lumiera's render engine core and operational control. | |