Lumiera
0.pre.03
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Go to the source code of this file.
Representation of the Media type of a data channel used within the engine.
Definition in file channel-descriptor.hpp.
Classes | |
struct | ChannelDescriptor |
struct | InChanDescriptor |
Typedefs | |
typedef ProcNode * | PNode |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::engine | |
Lumiera's render engine core and operational control. | |