Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Implementation of top-level access to builder functionality.
Definition in file builderfacade.cpp.
#include "steam/mobject/builder/common.hpp"
#include "steam/mobject/builderfacade.hpp"
#include "steam/fixture/fixture.hpp"
Functions | |
LUMIERA_ERROR_DEFINE (BUILDER_LIFECYCLE, "Builder activated while in non operational state") | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |