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parameter.hpp
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/*
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PARAMETER.hpp - representation of an automatable effect/plugin parameter
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Copyright (C) Lumiera.org
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2008, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef STEAM_PROC_MOBJECT_PARAMETER_H
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#define STEAM_PROC_MOBJECT_PARAMETER_H
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namespace
steam
{
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namespace
mobject {
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template
<
class
VAL>
class
ParamProvider
;
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template
<
class
VAL>
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class
Parameter
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{
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public
:
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VAL getValue () ;
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protected
:
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ParamProvider<VAL>
* provider;
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};
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}}
// namespace steam::mobject
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#endif
/*STEAM_PROC_MOBJECT_PARAMETER_H*/
steam::mobject::Parameter
Descriptor and access object for a plugin parameter.
Definition:
parameter.hpp:49
steam
Steam-Layer implementation namespace root.
Definition:
dummy-player-facade.h:46
steam::mobject::ParamProvider
A facility to get the actual value of a plugin/effect parameter.
Definition:
parameter.hpp:40
steam
mobject
parameter.hpp
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