30 #ifndef STEAM_PLAY_OUTPUT_MANAGER_H 31 #define STEAM_PLAY_OUTPUT_MANAGER_H Management of external Output connections.
Organising the output data calculation possibilities.
An (abstract) capability to send media data to an external output.
Any copy and copy construction prohibited.
#define LUMIERA_ERROR_DECLARE(err)
Forward declare an error constant.
Steam-Layer implementation namespace root.
Mix-Ins to allow or prohibit various degrees of copying and cloning.
Lumiera error handling (C++ interface).
Handle designating a point within the model, where actually output data can be pulled.
Interface: Generic output sink.
Lumiera public interface.