Lumiera
0.pre.03
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unit test FixtureChangeDetector_test
Definition in file fixture-change-detector-test.cpp.
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "steam/fixture/fixture-change-detector.hpp"
#include "steam/asset/timeline.hpp"
#include "steam/asset/pipe.hpp"
#include "common/query.hpp"
#include "lib/util.hpp"
Classes | |
class | FixtureChangeDetector_test |
struct | TestContext |
Typedefs | |
using | PID = asset::ID< Pipe > |
using | TID = asset::ID< Struct > |
Functions | |
PID | getPipe (string id) |
TID | getTimeline (string id) |
LAUNCHER (FixtureChangeDetector_test, "unit fixture") | |
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Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::fixture | |
Fixture and low-level-Model. | |
steam::fixture::test::LAUNCHER | ( | FixtureChangeDetector_test | , |
"unit fixture" | |||
) |
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