Lumiera
0.pre.03
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Subsystem descriptor and configuration for the render engine.
This is the implementation part to manage render engine lifecycle as a Subsystem of the whole application.
Definition in file enginefacade.cpp.
Classes | |
class | EngineSubsysDescriptor |
Variables | |
lib::Depend< EngineSubsysDescriptor > | theDescriptor |
Namespaces | |
vault | |
Vault-Layer implementation namespace root. | |