Lumiera
0.pre.03
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Go to the source code of this file.
Implementation of bindings between Steam-Layer objects and rules-based configuration.
Definition in file config-resolver.cpp.
#include "lib/error.hpp"
#include "include/lifecycle.h"
#include "steam/config-resolver.hpp"
#include "steam/mobject/session/query/fake-configrules.hpp"
#include "lib/depend-inject.hpp"
#include "common/query/defs-manager-impl.hpp"
#include "steam/asset/procpatt.hpp"
#include "steam/asset/pipe.hpp"
#include "steam/asset/timeline.hpp"
#include "steam/asset/sequence.hpp"
#include "steam/mobject/session/fork.hpp"
Typedefs | |
using | PFork = lib::P< Fork > |
Functions | |
void | configure_ConfigResolver () |
Install the actual ConfigResolver implementation. More... | |
LifecycleHook | schedule_ (ON_GLOBAL_INIT, &configure_ConfigResolver) |
Namespaces | |
lumiera | |
Lumiera public interface. | |
steam | |
Steam-Layer implementation namespace root. | |