Lumiera
0.pre.03
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Definition of an Asset to represent a clustering or compound of several media.
Definition in file compoundmedia.hpp.
Classes | |
class | CompoundMedia |
compound of several elementary media tracks, e.g. More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::asset | |
The asset subsystem of the Steam-Layer. | |