Lumiera
0.pre.03
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Go to the source code of this file.
Helper classes used by asset::ProcPatt to represent the processing information.
Consider these classes as owned by ProcPatt. Non-inline functions go to procpatt.cpp
Definition in file buildinstruct.hpp.
Classes | |
struct | BuildInstruct |
(Interface) building instructions to be executed by the Builder on the render node network under construction. More... | |
struct | DoAttach |
class | DoConditional |
struct | DoRecurse |
Typedefs | |
typedef boost::variant< DoAttach, DoRecurse, DoConditional > | InstructEntry |
using | PProc = lib::P< const asset::Proc > |
using | PProcPatt = lib::P< const asset::ProcPatt > |
Variables | |
static Symbol | CURRENT = "current" |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::asset | |
The asset subsystem of the Steam-Layer. | |
class steam::asset::DoConditional |