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0.pre.03
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How to define a timing specification or constraint.
A timing spec is used to anchor a data stream with relation to a time axis or frame grid. There are two kinds of timing specs:
Definition in file timings.hpp.
#include "lib/error.hpp"
#include "lib/time/timevalue.hpp"
#include <boost/rational.hpp>
#include <memory>
Classes | |
class | Timings |
Generic frame timing specification. More... | |
Enumerations | |
enum | PlaybackUrgency { ASAP, NICE, TIMEBOUND } |
Namespaces | |
lib | |
Implementation namespace for support and library code. | |
steam | |
Steam-Layer implementation namespace root. | |
steam::play | |
Playback and rendering control subsystem. | |