Lumiera
0.pre.03
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Go to the source code of this file.
Implementation of a data tuple for timing specification.
A Timings record represents a constraint on playback, and will be used to organise and the calculations necessary to generate the data. Especially, a Timings record serves to establish a relation to an externally fixed time grid or time source.
Definition in file timings.cpp.
#include "steam/play/timings.hpp"
#include "lib/time/formats.hpp"
#include "lib/time/timequant.hpp"
#include "lib/rational.hpp"
Functions | |
PQuant | buildStandardGridForFramerate (FrameRate fps) |
Variables | |
const Duration | DEFAULT_ENGINE_LATENCY = Duration{Time{10,0}} |
const Duration | DEFAULT_JOB_PLANNING_TURNOVER (FSecs(3, 2)) |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::play | |
Playback and rendering control subsystem. | |