Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
A timer service invoking a given callback periodically.
This is a rough preliminary implementation as of 1/2009. We use it to drive the frame "creation" of a player dummy (the render engine is not ready yet). The intention is to use this service as part of a mock engine setup, used to verify the construction of engine components. As an integration test, we build a "dummy player", delivering some test data frames to the GUI.
Definition in file tick-service.hpp.
#include "lib/error.hpp"
#include "lib/thread.hpp"
#include <unistd.h>
#include <functional>
#include <limits>
Classes | |
class | TickService |
Tick generating service for a periodic callback, with adjustable frequency. More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |