Lumiera
0.pre.03
»edit your freedom«
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#include "vault/gear/block-flow.hpp"
Parametrisation tuned for Render Engine performance.
Definition at line 151 of file block-flow.hpp.
Static Public Attributes | |
static const size_t | EPOCH_SIZ = 500 |
Static Public Attributes inherited from DefaultConfig | |
static const size_t | EPOCH_SIZ = 100 |
Number of storage slots to fit into one »Epoch« | |
Public Attributes | |
const size_t | INITIAL_STREAMS = 5 |
Public Attributes inherited from DefaultConfig | |
const size_t | ACTIVITIES_PER_FRAME = 10 |
how many Activity records are typically used to implement a single frame | |
const double | BOOST_FACTOR = 0.85 |
adjust capacity by this factor on Epoch overflow/underflow events | |
const double | DAMP_THRESHOLD = 0.08 |
do not account for (almost) empty Epochs to avoid overshooting regulation | |
const Duration | DUTY_CYCLE {FSecs(1)} |
typical relaxation time or average pre-roll to deadline | |
const size_t | INITIAL_STREAMS = 2 |
Number of streams with REFERENCE_FPS to expect for normal use. | |
const size_t | OVERLOAD_LIMIT = 60 |
load factor over normal use where to assume saturation and limit throughput | |
const size_t | REFERENCE_FPS = 25 |
frame rate to use as reference point to relate DUTY_CYCLE and default counts | |
const double | TARGET_FILL = 0.90 |
aim at using this fraction of Epoch space on average (slightly below 100%) | |