Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Implementation details regarding a placeholder / "Proxy" / preview media asset.
Definition in file preview.cpp.
#include "steam/asset/preview.hpp"
Functions | |
const Asset::Ident | createProxyIdent (const Asset::Ident &mediaref) |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::asset | |
The asset subsystem of the Steam-Layer. | |