Lumiera
0.pre.03
»edit your freedom«
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Classes | |
class | LumieraRenderProcessBuilder |
Functions | |
RenderConfigurator * | how_to_render (POutputManager outputPossibilities, Timings playTimings) |
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inline |
decision point about how to configure the rendering. This would be the point for possibly switching the concrete render engine used.
Definition at line 118 of file render-configurator.cpp.
Referenced by steam::play::buildRenderConfiguration().