Lumiera
0.pre.03
»edit your freedom«
|
Go to the source code of this file.
unit test MObjectRef_test
Definition in file mobject-ref-test.cpp.
#include "lib/test/run.hpp"
#include "steam/asset/media.hpp"
#include "steam/mobject/mobject.hpp"
#include "steam/mobject/mobject-ref.hpp"
#include "steam/mobject/placement.hpp"
#include "steam/mobject/placement-ref.hpp"
#include "steam/mobject/session/placement-index.hpp"
#include "steam/mobject/session/session-service-mock-index.hpp"
#include "steam/mobject/session/clip.hpp"
#include "steam/mobject/explicitplacement.hpp"
#include "steam/mobject/test-dummy-mobject.hpp"
#include "vault/media-access-mock.hpp"
#include "lib/depend-inject.hpp"
#include "lib/test/test-helper.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/format-cout.hpp"
#include "lib/util.hpp"
#include <string>
Classes | |
class | MObjectRef_test |
Functions | |
bool | checkUseCount (size_t cnt, uint additional=0) |
template<class REF > | |
bool | checkUseCount (REF const &ref, uint additional) |
LAUNCHER (MObjectRef_test, "unit session") | |
Register this test class... More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::mobject | |
Media-Objects, edit operations and high-level session. | |
steam::mobject::test::LAUNCHER | ( | MObjectRef_test | , |
"unit session" | |||
) |
Register this test class...