Lumiera  0.pre.03
»edit your freedom«
mask.cpp
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1 /*
2  Mask - Video ProcNode for masking regions of the image (automatable)
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 * *****************************************************/
22 
23 
30 #include "lib/error.hpp"
31 #include "steam/engine/mask.hpp"
32 
33 namespace steam {
34 namespace engine {
35 
36 
37  Mask::Mask (WiringDescriptor const& wd)
38  : ProcNode(wd)
39  {
40  UNIMPLEMENTED("do we need a dedicated ProcNode subclass as mask generator?");
41  }
42 
47 }}// namespace engine
Steam-Layer implementation namespace root.
Specialised render node for generating mask (alpha channel) data.
Lumiera error handling (C++ interface).