Lumiera
0.pre.03
»edit your freedom«
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Files | |
file | asset.hpp |
Steam-Layer Interface: Assets. | |
file | media.hpp |
Media data represented a specific kind of Asset. | |
file | asset/meta.hpp |
Internal and organisational metadata. | |
file | proc.hpp |
Data processing Plugins and Codecs can be treated as a specific Kind of Asset. | |
file | struct.hpp |
Asset representation of structural elements within the model. | |
Classes | |
class | Proc |
key abstraction: data processing asset More... | |