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error-log.hpp
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/*
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ERROR-LOG.hpp - Entity to collect and persist incident records
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Copyright (C) Lumiera.org
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2018, Hermann Vosseler <Ichthyostega@web.de>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef ASSET_META_ERROR_LOG_H
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#define ASSET_META_ERROR_LOG_H
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#include "
steam/asset/meta.hpp
"
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#include "
lib/idi/entry-id.hpp
"
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//#include "lib/time/timevalue.hpp"
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//#include "lib/symbol.hpp"
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#include <string>
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namespace
steam
{
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namespace
asset
{
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namespace
meta {
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using
std::string;
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// using lib::Symbol;
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// using lib::time::Time;
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// using lib::time::TimeVar;
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// using lib::time::TimeValue;
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class
ErrorLog;
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using
PLog =
lib::P<ErrorLog>
;
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using
LogID =
lib::idi::EntryID<ErrorLog>
;
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extern
LogID
theErrorLog_ID
;
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class
ErrorLog
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:
public
Meta
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{
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public
:
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static
PLog
global
();
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protected
:
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ErrorLog
(
LogID
const
&);
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friend
class
Builder
<ErrorLog>;
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};
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template
<>
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struct
Builder
<ErrorLog>
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{
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string
nameID;
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Builder
(
string
name
)
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: nameID{name}
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{ }
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lib::P<ErrorLog>
commit();
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};
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}}}
// namespace steam::asset::meta
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#endif
/*ASSET_META_ERROR_LOG_H*/
steam::asset::Meta
key abstraction: metadata, parametrisation, customisation and similar organisational traits...
Definition:
asset/meta.hpp:118
lib::idi::EntryID
typed symbolic and hash ID for asset-like position accounting.
Definition:
entry-id.hpp:135
steam
Steam-Layer implementation namespace root.
Definition:
dummy-player-facade.h:46
steam::asset::meta::Builder< ErrorLog >::Builder
Builder(string name)
Definition:
error-log.hpp:101
meta.hpp
Internal and organisational metadata.
steam::asset::meta::ErrorLog::global
static PLog global()
retrieve (possibly create) the global singleton asset corresponding to "the" global error log...
Definition:
error-log.cpp:67
steam::asset::meta::theErrorLog_ID
lib::idi::EntryID< ErrorLog > theErrorLog_ID
storage for an unique, globally known ID.
Definition:
error-log.cpp:57
entry-id.hpp
Bare symbolic and hash ID used for accounting of asset like entries.
steam::asset::meta::Builder
Building and configuring a meta asset.
Definition:
asset/meta.hpp:109
lib::P
Customised refcounting smart pointer template, built upon std::shared_ptr, but forwarding type relati...
Definition:
trait.hpp:80
steam::asset
The asset subsystem of the Steam-Layer.
Definition:
wrapperptr.hpp:44
steam::asset::meta::ErrorLog
Receive, collect, filter and possibly persist incident records.
Definition:
error-log.hpp:74
stage::widget::name
ElementBoxWidget::Config::Qualifier name(string id)
define the name-ID displayed in the caption
Definition:
element-box-widget.hpp:243
steam
asset
meta
error-log.hpp
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