Lumiera
0.pre.03
»edit your freedom«
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Files | |
file | activity-lang.cpp [code] |
Supporting implementation for the scheduler activity language framework. | |
file | activity-lang.hpp [code] |
A language framework to define and interconnect scheduler activity verbs. | |
file | activity-term.hpp [code] |
A term of the activity language describing interconnected scheduler activities. | |
file | activity.hpp [code] |
Descriptor for a piece of operational logic performed by the scheduler. | |
file | block-flow.hpp [code] |
Memory management scheme for activities and parameter data passed through the Scheduler within the Lumiera render engine. | |
file | engine-config.cpp [code] |
implementation of engine configuration and parametrisation | |
file | engine-config.hpp [code] |
access point to configuration of engine parameters | |
file | engine-observer.hpp [code] |
Render Engine performance data collection service. | |
file | job.cpp [code] |
Implementation of render job invocation. | |
file | job.h [code] |
Definition of a render job. | |
file | load-controller.hpp [code] |
Scheduler resource usage coordination. | |
file | nop-job-functor.hpp [code] |
Generic implementation of a JobFunctor to perform no calculations. | |
file | scheduler-commutator.hpp [code] |
Layer-2 of the Scheduler: coordination and interaction of activities. | |
file | scheduler-diagnostics.hpp [code] |
An facility to check and monitor the internal workings of the scheduler. | |
file | scheduler-frontend.cpp [code] |
Scheduler service implementation. | |
file | scheduler-frontend.hpp [code] |
Scheduler service access point for higher layers. | |
file | scheduler-invocation.hpp [code] |
Layer-1 of the Scheduler: queueing and prioritisation of activities. | |
file | scheduler.hpp [code] |
Service for coordination and dispatch of render activities. | |
file | special-job-fun.hpp [code] |
A configurable one-time job to invoke some special function. | |
file | work-force.cpp [code] |
Implementation of render worker coordination. | |
file | work-force.hpp [code] |
A pool of workers for multithreaded rendering. | |