Lumiera
0.pre.03
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unit test CreateAsset_test
Definition in file create-asset-test.cpp.
#include "include/logging.h"
#include "lib/test/run.hpp"
#include "lib/test/test-helper.hpp"
#include "steam/assetmanager.hpp"
#include "steam/asset/media.hpp"
#include "steam/asset/proc.hpp"
#include "steam/asset/meta/time-grid.hpp"
#include "steam/asset/meta/error-log.hpp"
#include "steam/asset/asset-diagnostics.hpp"
#include "vault/media-access-mock.hpp"
#include "lib/time/timevalue.hpp"
#include "lib/depend-inject.hpp"
#include "lib/util.hpp"
Classes | |
class | CreateAsset_test |
Typedefs | |
using | MediaAccessMock = lib::DependInject< vault::MediaAccessFacade > ::Local< vault::test::MediaAccessMock > |
Functions | |
LAUNCHER (CreateAsset_test, "unit asset") | |
Register this test class... More... | |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::asset | |
The asset subsystem of the Steam-Layer. | |
steam::asset::test::LAUNCHER | ( | CreateAsset_test | , |
"unit asset" | |||
) |
Register this test class...