Lumiera  0.pre.03
»edit your freedom«
category.hpp File Reference

Go to the source code of this file.

Description

Definition of Asset categorisation.

Definition in file category.hpp.

#include "lib/symbol.hpp"
#include "lib/hash-standard.hpp"
#include <string>
#include <boost/functional/hash.hpp>

Classes

class  Category
 Tree like classification of Assets. More...
 

Enumerations

enum  Kind {
  AUDIO,
  VIDEO,
  EFFECT,
  CODEC,
  STRUCT,
  META
}
 top-level distinction of different Kinds of Assets. More...
 

Functions

size_t hash_value (Category const &cat)
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::asset
 The asset subsystem of the Steam-Layer.