Lumiera
0.pre.03
»edit your freedom«
|
Go to the source code of this file.
A marker data type used in metadata / buffer management of the render engine.
Definition in file buffer-local-key.hpp.
Classes | |
class | LocalKey |
an opaque ID to be used by the BufferProvider implementation. More... | |
union | LocalKey::OpaqueData |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::engine | |
Lumiera's render engine core and operational control. | |