31 #ifndef MOBJECT_SESSION_TESTSESSION1_H 32 #define MOBJECT_SESSION_TESTSESSION1_H 57 UNIMPLEMENTED (
"Test-Session 1");
68 UNIMPLEMENTED (
"Test-Session 1");
73 const string SESSION1_CLIP(
"TODO: some sensible way to refer to a clip");
Steam-Layer implementation namespace root.
Namespace of Session and user visible high-level objects.
void buildTestsession1()
Create a Test Session configuration usable for various Tests.
Lumiera error handling (C++ interface).
bool checkTestsession1()
Analyse the current (global) Session to verify the configuration of "Test-Session 1"...
Primary Interface to the current Session.