29 #ifndef MOBJECT_SESSION_TEST_SCOPE_INVALID_H 30 #define MOBJECT_SESSION_TEST_SCOPE_INVALID_H 58 PlacementMO::ID derailed_;
61 static Ambush _shady_scope_;
62 return *
reinterpret_cast<Scope*
> (&_shady_scope_);
Core abstraction: placement of a media object into session context.
Scope const & fabricate_invalidScope()
Steam-Layer implementation namespace root.
Namespace of Session and user visible high-level objects.
A Placement scope within the high-level-model.