Lumiera
0.pre.03
»edit your freedom«
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Files | |
file | actions.hpp [code] |
Setup of global actions for the main menu. | |
file | bus-term.hpp [code] |
Attachment point to the UI-Bus. | |
file | core-service.hpp [code] |
Dedicated service node within the UI-Bus to handle command invocation and presentation state. | |
file | global-ctx.hpp [code] |
Dependency context to hold all the global UI top-level entities. | |
file | nexus.hpp [code] |
Core hub and routing table of the UI-Bus. | |
file | notification-hub.hpp [code] |
Controller to receive and handle notification messages for the user. | |
file | panel-locator.hpp [code] |
Access and query front-end to locate, access and place docking panels. | |
file | playback-controller.cpp [code] |
Implementation parts of PlaybackController. | |
file | playback-controller.hpp [code] |
This file contains the definition of the playback controller object. | |
file | state-manager.hpp [code] |
Interface: a component to maintain persistent interface state. | |
file | state-map-grouping-storage.hpp [code] |
Implementation of storage for captured presentation state. | |
file | state-recorder.hpp [code] |
Implementation of the PresentationStateManager interface through associative (key-value) store. | |
file | ui-dispatcher.hpp [code] |
Allow dispatch of self-contained code blocks (lambdas) into the main UI event thread. | |
file | ui-manager.cpp [code] |
Implementation of global concerns regarding a coherent UI and global state. | |
file | ui-manager.hpp [code] |
Manager for global user interface concerns, framework integration and global state. | |
file | ui-state.cpp [code] |
Implementation of a manager to establish and store global persistent UI state. | |
file | ui-state.hpp [code] |
Establish and handle persistent interface state. | |
file | window-locator.cpp [code] |
Implementation details of management and access to all top level windows and docking panels. | |
file | window-locator.hpp [code] |
Manager for all top level application windows. | |