#include "steam/streamtype.hpp"
A (more or less) concrete implementation type, wired up as a facade providing the basic set of operations.
Definition at line 108 of file streamtype.hpp.
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virtual bool | canConvert (ImplFacade const &other) const =0 |
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virtual bool | canConvert (StreamType const &other) const =0 |
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virtual DataBuffer * | createFrame () const =0 |
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virtual MediaKind | getKind () const =0 |
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virtual bool | operator== (ImplFacade const &other) const =0 |
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virtual bool | operator== (StreamType const &other) const =0 |
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struct | DataBuffer |
| placeholder type for the contents of a data buffer. More...
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class | TypeTag |
| opaque placeholder (type erasure) for implementation specific type info. More...
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◆ steam::StreamType::ImplFacade::DataBuffer
struct steam::StreamType::ImplFacade::DataBuffer |
◆ ImplFacade()
defined here non-inline place the vtable in this object file.
Definition at line 35 of file streamtype.cpp.
The documentation for this class was generated from the following files: