Lumiera  0.pre.03
»edit your freedom«
asset-controller.hpp
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1 /*
2  ASSET-CONTROLLER.hpp - asset management UI top level
3 
4  Copyright (C) Lumiera.org
5  2017, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
23 
51 #ifndef STAGE_SETTING_ASSET_CONTROLLER_H
52 #define STAGE_SETTING_ASSET_CONTROLLER_H
53 
54 //#include "stage/gtk-base.hpp"
56 
57 //#include <string>
58 //#include <memory>
59 
60 
61 namespace stage {
62 namespace setting {
63 
64 // using std::unique_ptr;
65 // using std::string;
66 
67 // class GlobalCtx;
68 
69 
70 
77  : public model::Controller
78  {
80 
81  public:
82  AssetController (ID identity, ctrl::BusTerm& nexus);
83  ~AssetController();
84 
87 
88  private:
89 
90  };
91 
92 
93 
94 }}// namespace stage::setting
95 #endif /*STAGE_SETTING_ASSET_CONTROLLER_H*/
connection point at the UI-Bus.
Definition: bus-term.hpp:105
Top level controller for the asset management section in the UI.
A handle to allow for safe »remote implantation« of an unknown subclass into a given opaque InPlaceBu...
Definition: record.hpp:113
AssetController(ID identity, ctrl::BusTerm &nexus)
Establish the UI section to deal with asset management.
Lumiera GTK UI implementation root.
Definition: guifacade.cpp:46
void buildMutator(lib::diff::TreeMutator::Handle) override
content population and manipulation via UI-Bus
Common Abstraction of all sub-controller, coordinated by the UI-Bus.