Lumiera
0.pre.03
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Go to the source code of this file.
Memory management for the low-level model (render nodes network).
The model is organised into temporal segments, which are considered to be structurally constant and uniform. The objects within each segment are strongly interconnected, and thus each segment is being built in a single build process and is replaced or released as a whole. AllocationCluster implements memory management to support this usage pattern.
Definition in file allocation-cluster.hpp.
#include "lib/error.hpp"
#include "lib/nocopy.hpp"
#include "lib/sync-classlock.hpp"
#include "lib/scoped-holder.hpp"
#include "lib/scoped-holder-transfer.hpp"
#include <utility>
#include <vector>
Classes | |
class | AllocationCluster |
A pile of objects sharing common allocation and lifecycle. More... | |
struct | AllocationCluster::TypeInfo |
struct | AllocationCluster::TypeSlot< TY > |
organising the association Type -> table entry More... | |
struct | AllocationCluster::TypeSlot< TY > |
organising the association Type -> table entry More... | |
Namespaces | |
lib | |
Implementation namespace for support and library code. | |