Lumiera
0.pre.03
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This is the complete list of members for State, including all inherited members.
allocateBuffer(const lumiera::StreamType *)=0 | State | pure virtual |
engine::StateAdapter (defined in State) | State | friend |
fetch(FrameID const &)=0 | State | pure virtual |
genFrameID(NodeID const &, uint chanNo)=0 | State | pure virtual |
getBuffTableStorage()=0 | State | pure virtual |
getCurrentImplementation()=0 | State | protectedpure virtual |
is_calculated(BuffHandle const &)=0 | State | pure virtual |
releaseBuffer(BuffHandle &)=0 | State | pure virtual |
~State() (defined in State) | State | inlineprotectedvirtual |